Session 94: The Art of Making New Friends
And Keeping Old Ones

We head downstairs. There’s a tense conversation first about the melted snow piles. Vodos demands retribution for the slain heroes in the room, but Melinoe brushes off his concern with the fact that they weren’t real, just simulacrums. His concern with their dealings with horrifying goddamn demons grows.

Once downstairs they see the body of Nerazu. Torinn sees the field that’s keeping Nerazu from dying, and also Nerazu’s ethereal form, separated from his body but unable to leave. He’s just… skipping and singing something to himself.

The room is spotted with columns that reach to the ceiling, each carved with a relief of a different member of The Black Company who fought Nerazu.

That’s when Emon and Torinn notice it. The Eye of Vecna in the corpse of Nerazu. The reason they’re here.

Torinn is able to identify the spell, but Melinoe isn’t. Torinn takes Melinoe aside to ask about her intentions and get her story.

They’ve been shunned and cursed by Vecna for their shameful capture. Retrieving and returning the Eye is their ticket back into the good graces of their lord and “father”. She promises she has no plans for the prime plane at all save for revenge against Zeiram. Melinoe lets out that she has had to suffer the plight of being without purpose, shunned and exiled from the only place she calls home. Torinn understands all this and believes her, and makes a deal that he will let her have the Eye and she will help them against Zeiram.

However, Vodos and Emon don’t hear this, and Torinn doesn’t get a chance to tell them. And they see demons. And they don’t like it.

So despite having no reason to distrust Torinn up until this point, and despite his constant cries of “don’t do this” and “trust me”, and despite both Vodos and Emon being proficient in Insight… they do not believe Torinn and decide to ignore him. They steal the Eye, which works. But considering Melinoe has been obsessed with finding this for… since her release, and that she probably should have never have even stopped fidgeting with it long enough to pocket it in the first place (Bad DM), she swiftly realizes that it was taken. A brief combat ensues, and a further (clever) trick from Emon sees the “eye” (minor illusion’d smokebomb) returned. The Archons consider their debt (for being freed) repaid, (by not killing them all right here) and leave.

We end with sighs of relief from most of the party, and Torinn wondering why he would stay where he’s so clearly not trusted. And Emon having achieved his goal of acquiring the eye for his queen.

Session 93: Shopping

They enter into the room and engage the guards in conversation. They learn their names, Alladdar (female high elf wizard), Thrift (human rogue), and Jorgen (minotaur fighter). Jorgen seems to be the leader, he’s the “serious” one, anyway. Somehow, despite being 3,000 years old, they’re still here guarding this door.

They try to detect magic, and there’s magic. They try to remove curse, but there’s no curse. Eventually Vodos tries to teach them a game, but serendipitously because he rolls poorly and because technically they’re simulacrums and can’t learn, it doesn’t work.

They recognize these three from being the heroes that built this tomb and sealed the evil guy, and yet they can’t seem to negotiate a way past to the tomb (simulacrums, again, singular mission). They resign themselves to combat but non-violently, and just banish all three, which works.

No longer being on the plane, their guarded door opens and they pass through. A minute later it will close again.

However that’s no longer important. Because there is shopping to do.

In the corner of a 3000 year old tomb is a brand new wagon with bright lights and gaudy displays. A shapeshifting weird thing offers them trinkets, accompanied by a vexing, taunting nothic. An odd couple, to be sure. The merchant, “Knick Knack” seems to be “new” to these parts, and the Nothic seems to be his teacher. He can’t tell the party apart so well, and has some difficulty remembering their names and races.

But he has things he’s collected from across the planes, and a weird voice told him to come here and meet, so here he is!

Hanging on a rack are a pair of sea shell earrings Vodos has been looking for. Here, he learns the merchant has met with his brother, and that Thrawn is alive, sustained by some artifact. Whoops.

So there’s like 8 hours of shopping.

In the bartering, Emon produces one of the Slivers. This sets the Nothic off. He’s positively drooling, and freely trades away the best item out on the counter for it. It’s probably fine.

He also trades some info. It’s a crystal concentrated form of a magic from a different universe. It’s deadly to channel, since it doesn’t mix well with the Weave. It can kill a god.

Torinn shows the Nothic the bird, which he is unimpressed with at first, before realizing there’s another crystal in there as well, but of a different “type”. It’s then the Nothic’s turn to be possessed. Omen finally speaks.

He reveals he was once Vosk, uncle to Thosk of Barumila. He’s Kalashtar, a twin-souled. And that his second soul belongs to a being from the previous universe. The “vosk” they know is Caliban, a high elf who was once some sort of prized “pupil” to Vosk. He doesn’t explain more there. The gods hunt him for what he knows and is doing, but he can’t tell the party more or he puts them in danger. He hopes they’ll trust him whenever it comes time to make his request.

After that there’s some more shopping, and eventually the merchant leaves. Afterwhich the Archons led by melinoe emerge, and the guardians they met are gone, replaced by three melting piles of snow.

Session 92: The Tomb of Nerazu
"I roll to walk" -- rolls nat 1

Go through the tomb. Traps all triggered, skeleton bones everywhere.

Find coin trap, trigger it. Dispel annihilation void with nat 20.

Find source of voice and skeletons. Melinoe and her brothers, trapped on the side of a barrier. Party passes by.

Go through puzzles. Miss int chest. Get some masterwork tools and learn the tomb used to be under a disguising monastery which abandoned it millennia ago.

End at room with guardians somehow still alive after 3k years.

Session 91: The Road to Nerazu

Travel, meet the vampires. They reveal that they’re getting their shit together and bailing from the area. They like being in self-control and if they hang around Zeiram’s area of influence for long, they’ll lose that. They’re only this in control still because of their being well-fed and sustained on real life rather than just necrotic energy, which Zeiram commands. So away they go. In exchange for not killing them, they share a tidbit. Zeiram has some connection to the shadowfell still.

This was not explained well by the DM because the players were like, “Duh, we knew that.” When their reaction should have been, “Oh, shit, seriously? Why, didn’t we sever his connection?”

We’ll see…

Anyway we get to the place, and it’s just positively surrounded by undead. The guys think they’ll have to start cutting shit down when suddenly they all just stop moving weird and focus and all together say, “Torinn… so glad to see you.”

The undead just… let them pass. Creepy. But ok.

They head downstairs and… that’s where we left off.

Session 90: TBD
Uncle Dick's Catheter Lubricant.

Narezu the Necromancer barrow, or the mass grave. Here are the generals.

Who are your friends? Adhara just showed up, and Vodos is an ambassador from Tritonia for aid against Zeiram.

Beware dwarves bearing gifts, and elves.

Also, meet my new Master-At-Arms, Rochelle.

Cave trap disarming, take 12 traps, take 3487 gold.

Scorching Ray x2
Polymorph x2
Fear x2
Hold Person x3
Blight x1
Cloudkill x1
Cone of Cold x1


Leaving two traps behind to guard the tunnel, Hold Person and Cloudkill.

Consume all the potions, used the dagger.

Session 89: To Butt Chug, Or Not To Butt Chug?
You watched a fat video game guy review a porn game and expected high art?

Tharious comes back 66 golds heavier, 2 gold lighter.

Interrogations with Lord Hayao, talk of re-negotiation.

Emon heads up to fetch abuella, but alas, there are assassins.

They fight, but it proves, to be an easy fight. They take the assassin Bryan.

After interrogations they learn that Bryan is part of the Arcane Wayfarers, and they aren’t necessarily assassins by trade, and Bryan was led to believe the lords were bad guys. They put him in the cell and leave Shra to guard him.

Above, Aashir and Aeneas and ambush Torinn. They give information about Aelethious, Atbluff. And Aashir delivers the information about the barrows.

Session 88: Taking care of business
And working overtime (and polymorph-kidnapping noble lords)

They get a message that one of the lords, Aashir, wants to speak to them.

Also there’s some bad business going on at the docks that the lords expect them to take care of.

Also the lord of House Roku, a smaller upstart house, might be staging a coup?

They head for the docks.

There they find some obvious shakedowns going on. But when they try to stop it, the bandits are confused. “We’re just… doing… what you asked?” They are Edwin and Igers, and also appear to have a book with both accounts/ledgers, and physical descriptions and drawings of the new lords (Torinn, Toro, Emon, and Tharious)

They ask to be escorted to the head of operations, and meet Hughes. A rough dwarf with a scar and cataract. He passes along quite a large amount of gold, around 5000 between the “held” gold, and a personal gift from the “night market”. Hughes intimates that since they’re the new lords, they’ll be expected to “play along”. He agrees to give up the pier they took in for themselves.

That’s when Emon intimidates him to say that things are going to change. He expects things to be… “cleaner”. “I’ll pass it along” Hughes says.

They then go to see Lord Hayao. Lord of House Roku. He’s one of the “vassals” to former house Xaio, and part of the acquisition of house boom-crash.

Eventually they decide he’s full of crap, and “arrest” him. Now, they’re sort of within their right to arrest him right now. But also they’ve got to consider what it would look like. So they arrest him, but “discreetly”. By turning him into a sloth and taking him back to their keep.

Which they do, and that’s fine. But just as they’re about to start asking him questions. Assassins come in. Oh boy.

Until next time…

Session 87: Back in Lere
The boys are back in town.

Ulgrim’s haunting visions, wakes up with axe in hand.

Adhara gets a care package and mission. Stay with these people. See what they do. Help them.

Tharious just get stuff.

Torinn’s second vision:
We didn’t think it was significant sir. It’s a trinket, a toy! Why… How could it be important?
You…. IDIOT!!!!!!! You!
He points firmly and accusatorily at Dryjhna
Did you know about this!?
Dryjhna shrugs
Gods-dammit, why do I even bother trying with you.
Could you be ANY more useless you mute, dull-minded PARASITE!

Then they’re attacked by flying ships. which Dryjhna takes care of.

They wake up. Tharious prays on what to do about the kobolds and gets both a vision of the retribution of Pelor as well as the mercy, and is left with no answers. He goes for mercy, and leaves the kobolds in the service of the priests, who themselves having been recently slaughtered by the kobolds are less happy about the arrangement then the kobolds. They leave Qax in charge.

Aela is sort of left in charge having been closest to the head priest before death, but she was temporarily usurped by nieles as Toro had previously decided that neiles martial prowess earned him top spot. That changes and in the morning Aela is back in charge.

The goliaths finished work on the thing and it looks a weird temple with people that looked like the images in the cultists’ temple. The dead body had said “Kalashtar”.

Anyway, they loot the brazier

Torinn 2000
Ulgrim Ring of the Ram, snugglingus Rope of Entanglement, caress
Emon Dagger of Teleport Scroll of Circle of Death
tharious 5495 gold 40 candles (from the temple)

And head back home. Passing Barumila they return the manual to Thum, and stop by Hack and Smash. They get a sneak peak of a sort of crab tank in the back, and Adhara gets some hammer armor.Some other stuff happens.

We get back to town, introduce Vodos and… that’s about it. Conversations happen, Vodos makes his intentions clear. Vodos agrees to help them with their overworld threat in exchange for getting the conch back.

Intermission: Battle Royale

Tyler, the Aasimar Paladin
Jarrett, the Dragonborn Druid
And Logan, the Life Cleric

Face off in a FFA battle royale. It’s long, it’s complicated and difficult, and in the end it was actually pretty close.

Alas, the cleric managed to die last.

Session 86: Javier Bardem - Meet Jet

Take control of Firestorm Kobolds. Take control of money brazier. Rescue priests. It’s Tharious! He’s 4x exhausted, and has been tortured. Head back to temple

Priests sleep for like 18 hours. When they wake up, Aela lets Nieles know he’s in charge of Temple because he used to be athletic in his old life. He accepts.

Do Javier Bardem. Weird ritual, tunnel of light in “space”, sounds of thousands of crashing windows (or mirrors?) Arrive in Jet’s “domain”. Impress her with ritual. She keeps Toro and the sarcophagus. Happy ending.

One the way back, the high elf “Vosk” somehow interrupts their teleportation. He seems as confused as they are. Torinn falls unconscious. Bird goes crazy. Arrive back in temple.


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