Dreamscape

Session 92: The Tomb of Nerazu
"I roll to walk" -- rolls nat 1

Go through the tomb. Traps all triggered, skeleton bones everywhere.

Find coin trap, trigger it. Dispel annihilation void with nat 20.

Find source of voice and skeletons. Melinoe and her brothers, trapped on the side of a barrier. Party passes by.

Go through puzzles. Miss int chest. Get some masterwork tools and learn the tomb used to be under a disguising monastery which abandoned it millennia ago.

End at room with guardians somehow still alive after 3k years.

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Session 91: The Road to Nerazu

Travel, meet the vampires. They reveal that they’re getting their shit together and bailing from the area. They like being in self-control and if they hang around Zeiram’s area of influence for long, they’ll lose that. They’re only this in control still because of their being well-fed and sustained on real life rather than just necrotic energy, which Zeiram commands. So away they go. In exchange for not killing them, they share a tidbit. Zeiram has some connection to the shadowfell still.

This was not explained well by the DM because the players were like, “Duh, we knew that.” When their reaction should have been, “Oh, shit, seriously? Why, didn’t we sever his connection?”

We’ll see…

Anyway we get to the place, and it’s just positively surrounded by undead. The guys think they’ll have to start cutting shit down when suddenly they all just stop moving weird and focus and all together say, “Torinn… so glad to see you.”

The undead just… let them pass. Creepy. But ok.

They head downstairs and… that’s where we left off.

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Session 90: TBD
Uncle Dick's Catheter Lubricant.

Narezu the Necromancer barrow, or the mass grave. Here are the generals.

Who are your friends? Adhara just showed up, and Vodos is an ambassador from Tritonia for aid against Zeiram.

Beware dwarves bearing gifts, and elves.

Also, meet my new Master-At-Arms, Rochelle.

Cave trap disarming, take 12 traps, take 3487 gold.

Scorching Ray x2
Polymorph x2
Fear x2
Hold Person x3
Blight x1
Cloudkill x1
Cone of Cold x1

Catheters.

Leaving two traps behind to guard the tunnel, Hold Person and Cloudkill.

Consume all the potions, used the dagger.

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Session 89: To Butt Chug, Or Not To Butt Chug?
You watched a fat video game guy review a porn game and expected high art?

Tharious comes back 66 golds heavier, 2 gold lighter.

Interrogations with Lord Hayao, talk of re-negotiation.

Emon heads up to fetch abuella, but alas, there are assassins.

They fight, but it proves, to be an easy fight. They take the assassin Bryan.

After interrogations they learn that Bryan is part of the Arcane Wayfarers, and they aren’t necessarily assassins by trade, and Bryan was led to believe the lords were bad guys. They put him in the cell and leave Shra to guard him.

Above, Aashir and Aeneas and ambush Torinn. They give information about Aelethious, Atbluff. And Aashir delivers the information about the barrows.

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Session 88: Taking care of business
And working overtime (and polymorph-kidnapping noble lords)

They get a message that one of the lords, Aashir, wants to speak to them.

Also there’s some bad business going on at the docks that the lords expect them to take care of.

Also the lord of House Roku, a smaller upstart house, might be staging a coup?

They head for the docks.

There they find some obvious shakedowns going on. But when they try to stop it, the bandits are confused. “We’re just… doing… what you asked?” They are Edwin and Igers, and also appear to have a book with both accounts/ledgers, and physical descriptions and drawings of the new lords (Torinn, Toro, Emon, and Tharious)

They ask to be escorted to the head of operations, and meet Hughes. A rough dwarf with a scar and cataract. He passes along quite a large amount of gold, around 5000 between the “held” gold, and a personal gift from the “night market”. Hughes intimates that since they’re the new lords, they’ll be expected to “play along”. He agrees to give up the pier they took in for themselves.

That’s when Emon intimidates him to say that things are going to change. He expects things to be… “cleaner”. “I’ll pass it along” Hughes says.

They then go to see Lord Hayao. Lord of House Roku. He’s one of the “vassals” to former house Xaio, and part of the acquisition of house boom-crash.

Eventually they decide he’s full of crap, and “arrest” him. Now, they’re sort of within their right to arrest him right now. But also they’ve got to consider what it would look like. So they arrest him, but “discreetly”. By turning him into a sloth and taking him back to their keep.

Which they do, and that’s fine. But just as they’re about to start asking him questions. Assassins come in. Oh boy.

Until next time…

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Session 87: Back in Lere
The boys are back in town.

Ulgrim’s haunting visions, wakes up with axe in hand.

Adhara gets a care package and mission. Stay with these people. See what they do. Help them.

Tharious just get stuff.

Torinn’s second vision:
We didn’t think it was significant sir. It’s a trinket, a toy! Why… How could it be important?
You…. IDIOT!!!!!!! You!
He points firmly and accusatorily at Dryjhna
Did you know about this!?
Dryjhna shrugs
Gods-dammit, why do I even bother trying with you.
Could you be ANY more useless you mute, dull-minded PARASITE!

Then they’re attacked by flying ships. which Dryjhna takes care of.

They wake up. Tharious prays on what to do about the kobolds and gets both a vision of the retribution of Pelor as well as the mercy, and is left with no answers. He goes for mercy, and leaves the kobolds in the service of the priests, who themselves having been recently slaughtered by the kobolds are less happy about the arrangement then the kobolds. They leave Qax in charge.

Aela is sort of left in charge having been closest to the head priest before death, but she was temporarily usurped by nieles as Toro had previously decided that neiles martial prowess earned him top spot. That changes and in the morning Aela is back in charge.

The goliaths finished work on the thing and it looks a weird temple with people that looked like the images in the cultists’ temple. The dead body had said “Kalashtar”.

Anyway, they loot the brazier

Torinn 2000
Ulgrim Ring of the Ram, snugglingus Rope of Entanglement, caress
Emon Dagger of Teleport Scroll of Circle of Death
tharious 5495 gold 40 candles (from the temple)

And head back home. Passing Barumila they return the manual to Thum, and stop by Hack and Smash. They get a sneak peak of a sort of crab tank in the back, and Adhara gets some hammer armor.Some other stuff happens.

We get back to town, introduce Vodos and… that’s about it. Conversations happen, Vodos makes his intentions clear. Vodos agrees to help them with their overworld threat in exchange for getting the conch back.

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Intermission: Battle Royale

Tyler, the Aasimar Paladin
Jarrett, the Dragonborn Druid
And Logan, the Life Cleric

Face off in a FFA battle royale. It’s long, it’s complicated and difficult, and in the end it was actually pretty close.

Alas, the cleric managed to die last.

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Session 86: Javier Bardem - Meet Jet

Take control of Firestorm Kobolds. Take control of money brazier. Rescue priests. It’s Tharious! He’s 4x exhausted, and has been tortured. Head back to temple

Priests sleep for like 18 hours. When they wake up, Aela lets Nieles know he’s in charge of Temple because he used to be athletic in his old life. He accepts.

Do Javier Bardem. Weird ritual, tunnel of light in “space”, sounds of thousands of crashing windows (or mirrors?) Arrive in Jet’s “domain”. Impress her with ritual. She keeps Toro and the sarcophagus. Happy ending.

One the way back, the high elf “Vosk” somehow interrupts their teleportation. He seems as confused as they are. Torinn falls unconscious. Bird goes crazy. Arrive back in temple.

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Session 85: Xul'Bhor

Grapple the taunting kobolds outside and find out about the back exit tunnel that leads to Xul’Bhor’s lair.

Head down asap. Complain about unwinnable fight after single round of combat. Win fight. Make up other reasons why we won rather than accepting it was always a winnable fight. Demand 3 levels for winning winnable fight… for some reason. DM gives in/up.

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Session 84: The Temple of Jet

Explore the temple, pray a bit. Find the library, raid the tomb, carve up a wall, get attacked by tentacles, some kobolds taunt us outside.

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